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Peanut & Dreadnought Killer 2003

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Devlog

  • Devlog 4
    October 08, 2025 by chrstinalin
    Art Environment signs blocking , Peanut retopo and progress , Mech model complete , Mech rigging in progress Audio Working on weapon and enemy SFX. CS Several larger projects ongoing - - Improved inve... Continue reading
  • Devlog 3
    October 01, 2025 by chrstinalin
    Here's the Devlog for this week -- Art UI drafts Peanut sculpt WIP Wall texturing Button & lever models and textures Environment IRL references collected. Audio Basic UI sounds. Lock-on / targeting sy... Continue reading
  • Devlog 2
    September 24, 2025 by chrstinalin
    Here's an update of our previous week's work -- Art Concept Development: E nemy boss brainstorming ; created initial concept sketches. Mech concept sketches: explored silhouettes and design direction... Continue reading
  • Devlog 1
    September 17, 2025 by chrstinalin
    Peanut & Dreadnought Killer 2003 CS : Christina Lin (Team Lead), Madeline Ahn, Chloe Cheung, Celina Yue Design : Averie Bowie, Daniel N, Pik Chi Chan, Raffaela Simone Music : Benjamin Kemppainen, Eric... Continue reading
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