Devlog 1


Peanut & Dreadnought Killer 2003

CS: Christina Lin (Team Lead), Madeline Ahn, Chloe Cheung, Celina Yue

Design: Averie Bowie, Daniel N, Pik Chi Chan, Raffaela Simone

Music: Benjamin Kemppainen, Eric Liang, Richard Hu

Elevator Pitch

Peanut & Dreadnought Killer 2003 is a twin-stick action-puzzle game where you switch between a sneaky little mouse and a towering mech while under constant threat. Scavenge, sabotage, and shoot your way forward utilizing role-switching and layered puzzles – while Peanut disables traps and scouts out enemies, Dreadnought Killer clears paths and crushes patrols. 

Progress

  • Stationary & patrolling enemies
  • 2 bullet patterns (straight and circular)
  • Basic inventory system
  • Basic health system
  • Models for enemy, mech, mouse
  • Several tracks

That's it for this devlog! You can find the creative brief and team charter attached to this log.

Files

Creative Brief.pdf 116 kB
22 days ago
Team Charter.pdf 240 kB
22 days ago

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