Devlog 1
Peanut & Dreadnought Killer 2003 » Devlog
Peanut & Dreadnought Killer 2003
CS: Christina Lin (Team Lead), Madeline Ahn, Chloe Cheung, Celina Yue
Design: Averie Bowie, Daniel N, Pik Chi Chan, Raffaela Simone
Music: Benjamin Kemppainen, Eric Liang, Richard Hu
Elevator Pitch
Peanut & Dreadnought Killer 2003 is a twin-stick action-puzzle game where you switch between a sneaky little mouse and a towering mech while under constant threat. Scavenge, sabotage, and shoot your way forward utilizing role-switching and layered puzzles – while Peanut disables traps and scouts out enemies, Dreadnought Killer clears paths and crushes patrols.
Progress
- Stationary & patrolling enemies
- 2 bullet patterns (straight and circular)
- Basic inventory system
- Basic health system
- Models for enemy, mech, mouse
- Several tracks
That's it for this devlog! You can find the creative brief and team charter attached to this log.
Files
Creative Brief.pdf 116 kB
22 days ago
Team Charter.pdf 240 kB
22 days ago
Get Peanut & Dreadnought Killer 2003
Peanut & Dreadnought Killer 2003
A game about a little mouse and a towering mech.
Status | In development |
Authors | chrstinalin, frgdrgns, gigi_chan_piu, madelahn, Dan1Jam, BassoVelho, celinayueh, Raff, kohvik, littlebirdwizard, bigcheungus |
Genre | Action, Puzzle |