Devlog 3
Peanut & Dreadnought Killer 2003 » Devlog
Here's the Devlog for this week --
Art
- UI drafts
- Peanut sculpt WIP
- Wall texturing
- Button & lever models and textures
- Environment IRL references collected.
Audio
- Basic UI sounds.
- Lock-on / targeting system sounds.
CS
- Puzzle Elements:
- Mech-destroyable walls.
- Character-based button puzzles.
- In-game UI implementation.
- Bug fixes:
- Fixed Spacebar triggering mech strafing unexpectedly; cleaned up input system.
- Resolved damage race condition causing damage to double up.
- Fixed mouse sticking to wall when jumping against it.
- Stabilized interpolated movement.
You can find the updated team charter, game design document, and current build attached. See you next week!
Files
PDK03 Tech Demo.zip 61 MB
8 days ago
New Team Charter.pdf 240 kB
8 days ago
P&DK2003 Design Document.pdf 12 MB
8 days ago
Get Peanut & Dreadnought Killer 2003
Peanut & Dreadnought Killer 2003
A game about a little mouse and a towering mech.
Status | In development |
Authors | chrstinalin, frgdrgns, gigi_chan_piu, madelahn, Dan1Jam, BassoVelho, celinayueh, Raff, kohvik, littlebirdwizard, bigcheungus |
Genre | Action, Puzzle |
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