Devlog 3


Here's the Devlog for this week --


Art

  • UI drafts
  • Peanut sculpt WIP
  • Wall texturing
  • Button & lever models and textures
  • Environment IRL references collected.

Audio

  • Basic UI sounds.
  • Lock-on / targeting system sounds.


CS

  • Puzzle Elements:
    • Mech-destroyable walls.
    • Character-based button puzzles.
  • In-game UI implementation.
  • Bug fixes:
    • Fixed Spacebar triggering mech strafing unexpectedly; cleaned up input system.
    • Resolved damage race condition causing damage to double up.
    • Fixed mouse sticking to wall when jumping against it.
    • Stabilized interpolated movement.

You can find the updated team charter, game design document, and current build attached. See you next week!

Files

PDK03 Tech Demo.zip 61 MB
8 days ago
New Team Charter.pdf 240 kB
8 days ago
P&DK2003 Design Document.pdf 12 MB
8 days ago

Get Peanut & Dreadnought Killer 2003

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