Devlog 5


Art

  • Mouse model complete, begun work on skeletons & rigging 
  • Mech model & rigging complete: idle, walk cycle animation.
  • Environment WIP, Module testing (scale)
  • Composition sketches and brainstorming for splash art

Audio

  • Main menu theme completed
  • Separated mech footstep SFX
  •  Revised & added new gun SFX
  • Created several audio containers and mixer groups in Unity.

CS

  • Lock-on feature implemented
  • Improved inventory system
  • WIP: World map, revised attack system, camera reworking

Get Peanut & Dreadnought Killer 2003

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